AI for Game Developers.
Code, Design Docs, Playtesting Notes.
La realidad
Game development is creative and technical work that generates enormous amounts of documentation: design documents, system specifications, narrative bibles, asset lists, bug reports, and playtesting findings. Most of it is written under time pressure by people who would rather be building the game.
Unreleased games are valuable intellectual property. Mechanics, narrative reveals, and visual direction are all commercially sensitive before launch. Many game studios have explicit policies against using cloud AI services with game content - because once it leaves the studio, you cannot control where it goes.
How Skales helps game developers
Code, documentation, and playtesting - your IP stays in your studio.
Rapid prototyping with Ollama
Connect Skales to Ollama and get offline AI assistance for code prototyping. Debug game logic, generate boilerplate systems, and explore implementation approaches - with your unreleased game code never leaving your machine.
Game design documentation
Draft game design documents, feature specifications, and system design briefs. Describe the mechanic you want and Skales structures it into a formal GDD section: overview, rules, edge cases, and player experience goals.
Narrative and worldbuilding
Build lore documents, character backstories, and narrative outlines. Skales helps structure your world consistently - tracking internal logic, suggesting plot implications, and generating the wiki-style documentation that complex game worlds need.
Playtesting feedback synthesis
Paste raw playtesting notes and ask Skales to categorise the feedback, identify recurring themes, and prioritise issues by impact and frequency. Structured insights from messy session notes, ready for your sprint planning.
No Docker, works offline
Game devs do not need another environment to configure. Skales installs with a double-click. Connect Ollama and you have fully offline AI assistance - no Docker, no WSL, no configuration overhead. Just start developing.
Unreleased game IP stays local
Pre-release game mechanics, art direction, narrative, and code are commercially valuable IP. Processing any of that through cloud AI services creates leakage risk. Skales with Ollama keeps everything on your hardware.
“Our studio policy bans cloud AI. Skales with Ollama is the first tool that actually works for us.”
Gratis para uso personal. Windows y macOS. Sin cuenta necesaria.
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